CONSOLES OR PC
I'll give my opinion, and list the pro's and cons of each.
I've been leaning towards consoles, due to the fact that I selfishly enjoy my couch and big TV more than a computer chair, but obviously there's more to consider. What's better for the game?
Let's try to look at this objectively and without bias.
CONSOLE
My thoughts are that the console audience is separate from the PC audience, meaning a chance to reap a player base completely separate from what already plays EVE and Dust. My concern with playing on PC is that most of the player base would come from current EVE and Dust players. There are tons of free to play shooters, space sims, sandbox games, and a wealth of other options on steam. How would Dust/Legion stand out amongst so much competition?
There would certainly be a lot less competition on the consoles. There really aren't a lot of options for console owners right now. Yes E3 had some big announcements, but lets be honest: When is the last time any E3 buzz lived up to the hype? Any of these games could be complete flops.
Let's also take into account the RL economy. People are poor these days, and games are only getting more expensive, take into account $60 price tags (and rising), season passes, mandatory DLC for online, and average 1 year shelf life of console shooters. Dust could slip right under the radar and undercut all these games, a lot of players are fed up with the predatory monitization of current developers like EA and Activision.
It's not a leap to say Dust is the best bang-per-buck option on shooters. 3 years of continuously improving game play and some players haven't paid a cent!
PC
Let's start with the obvious advantage: Hardware. In the long run, a port would look much better on PC. How big of a factor is this? Personally I'm satisfied with the graphics of Dust now, so any improvement would be more than enough for me, but do most people agree?
The real question to me is which platform would garner the largest player base? I actually haven't been able to find a straight breakdown of how many players there are per platform. If anyone can find reliable links to this kind of info please post it and I'll update this section
PS-
PLAYSTATION NETWORK PSN Wiki page. Claims 65 million active accounts as of 2015.
XB-
XBOX LIVE XBL Wiki page. Claims 48 million accounts in 2014
PC-
Steam player count Here is current peak player counts broken down by game on steam.
Battlefield 4 counts Here is a current breakdown of BF4 players on PS3, PS4, XB360, XB1, and PC. PC is the second smallest player base, only beating the XBOX 360 by a narrow margin.
What's not mentioned here is trend information. Are these numbers holding, growing, shrinking? If this info has been tracked I can't find it. If anyone has a reliable link to some more info on this I'll gladly update this post.
If these stats are at all indicative then consoles offer by far the largest community, making it the best choice in my opinion.
Ideal Scenario
If I could have my way, I would take CCP's
original plan. Cross platform play between XB and PS.
If this were to happen the buzz would be insane. Gamers would flock to this.
The plan fell through though due to legal/technical issues, but does that mean it can never work? We're in a different time and on different hardware now.
Present your opinions!